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Posted by on apr 27, 2010

Hackerspaces: kijk, luister en leer

Hackerspaces: kijk, luister en leer

Vanmorgen werd ik er door Edwin Mijnsbergen op gewezen dat ik niet alleen sta in mijn pleidooi voor het faciliteren van hackerspaces in de bibliotheek. Hij attendeerde mij namelijk op het artikel It’s Time for Public Libraries to Get Creative, geschreven door Phil Shapiro.

De kern van zijn betoog is dat, omdat het geld eenvoudigweg vaak niet beschikbaar is, bibliotheken moeten inzetten op creativiteit. Die dient volgens Shapiro aanwezig te zijn in de competenties van de nieuwe aanwas van medewerkers. Naast de ontwikkeling van producten en diensten zouden zij ook een rol kunnen spelen in het produceren van content, zoals e-books.

Over hackerspaces zegt Shapiro:

Libraries also need to start forming alliances with hacker spaces. These are springing up all over the place, inspired by the pioneering hacker spaces in Germany. Remember the internal combustion engine? That came from Germany. Germany, the Scandinavian countries, Eastern Europe, Holland, Italy – all have some of the most creative minds on the planet. We would do well to watch, listen, and learn from them.

In het Nederlands kan ik het niet beter verwoorden.

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Posted by on apr 22, 2010

Hackerspaces in de bibliotheek

Hackerspaces in de bibliotheek

“Innovation is not a matter of skill or being in the right job position. It is a matter of wanting to change what we have and be ready to play,”

aldus hacker Christian Heilmann. Onderstaande presentatie, niet geheel toevallig van zijn hand, stond op de site van Edwin Mijnsbergen die mij de link doorstuurde nadat ik een gedachtenflard bij hem dropte hackerspaces in bibliotheken te realiseren. Als bastions van kennis, maar kampend met vragen waar het technologische vernieuwing betreft, lijken bibliotheken mij namelijk een uitgelezen plek hiertoe de ruimte te bieden. Voordat de constatering, dat de wereld rondom de bibliotheek driemaal zo hard lijkt te lopen als onszelf, omslaat in berusting moeten we het heft in eigen hand nemen.

Mij lijkt de eenvoudigste manier (ongetwijfeld organisatorische complexiteiten daargelaten, maar die zijn op te lossen) de noodzakelijke kennis in huis te halen en te faciliteren. Samenwerking met een onderwijsinstelling, zoals verschillende bibliotheken dat al doen, toont aan dat het tot mooie resultaten kan leiden. Wat mij betreft hoeft het daarbij echter niet te blijven en zou het wat vrijer van opzet mogen zijn, maar dat is mijn persoonlijke invalshoek. De integratie met bijvoorbeeld een Fablab, waartoe in principe iedereen met een goed idee toegang heeft, sluit voor mijn gevoel uitstekend aan bij de beginselen van het bibliotheekwerk.

In principe komt het erop neer dat de bibliotheek – naast een plek waar de klant kan lezen, luisteren, kijken en gamen – ook kan ontwikkelen. Dat laatste sluit aan bij de onomkeerbare tendens dat gebruikers zich steeds meer bezighouden met user-generated content. Dit zal op zijn beurt leiden tot het tevens willen hacken en/of (her)ontwikkelen van de gereedschappen om deze content te ontsluiten. En alsof de duvel ermee speelt: tijdens het schrijven van deze post meldt Mars Mertens via Twitter dat in Amsterdam volgende week de Music Hack Day plaatsvindt. En nee, bibliotheken zijn niet van de partij.

Dus als het aan mij ligt zijn wij volgende keer gastheer.

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Posted by on jul 2, 2016

Artikel in Kinfolk Magazine over (makerspaces in) bibliotheken

Artikel in Kinfolk Magazine over (makerspaces in) bibliotheken

In augustus 2015 werd ik benaderd door journaliste Adrienne Matei. Zij schreef voor het trendy Amerikaanse magazine Kinfolk een artikel over bibliotheken. Het eigenlijke stuk werd in november gepubliceerd (maar was in alle eerlijkheid aan mijn aandacht ontsnapt). Gisteren stuitte ik op de volledige tekst op Matei’s website: Kinfolk issue 18 – Libraries.

Hieronder de vragen en mijn antwoorden daarop die ik destijds aan haar mailde.

Could you please describe a Makerspace and explain its intended function?
Makerspaces are creative, DIY spaces where people can gather to create, invent and learn. It’s basically a kind of mini factory where objects are manufactured, often based on digital designs. Besides machines such as 3D printers and laser cutters other types of more traditional equipment like lathes are being used, as well as more basic methods using textiles and other materials. Often learning about electronics and programming is also part of a makerspace offering. It’s important to realize that people who come together in a makerspace do share the acquired knowledge with each other. In that sense they always respond to questions from the people who use it. The core function of a makerspace could be described as bringing back the value of making things yourself and with others.

When did Makerspaces begin popping up, and in response to what need?
Making things is of all times. In that sense makerspaces aren’t new. What ís new is the combination of the physical and the online world we have nowadays. Thanks to the Internet people can quickly share knowledge and information and can get inspired by each other. In that sense makerspaces are relevant in itself. Their success is composed of the combination of low-cost hardware and software, and the power of the Internet and social media. And most importantly, people find it fun to make and share things together. It’s in our nature.

Do you know where the first opened, and approximately how many there are worldwide?
The maker movement as we know it today is rooted in the European hacker movement, which emerged in the late 1990s and early 2000s. The first hacker space was c-base in Berlin. NYC Resistor and HacDC, in Washington, D.C., both of which opened in 2007, followed by Noisebridge in San Francisco in 2008, were the first US efforts. A makerspace is the more DIY (Do It Yourself) oriented cousin of the hackerspace, inspired by MAKE: magazine, which came out in 2005.  In 2006,  MAKE hosted the first ever Maker Faire, in San Francisco. Maker Faire created a gathering opportunity for tinkers, crafters, hobbyists, artists and more to come together in a family friendly environment, and made the word “Maker” a new buzzword if not yet exactly a household name.
Many hacker and makerspaces are membership based with various member levels allowing access to different tools and resources, and are focused on independent craft, repair and construction.  FabLabs (fabrication laboratories), typically associated with academic institutions or sponsored by a foundation or organization, tend to have a manufacturing focus and a client base seeking business incubation through rapid prototyping. It’s safe to say there are more than 2.000 makerspaces worldwide.

How do Makerspaces encourage community engagement?
The whole idea of a makerspace or a FabLab is making tools and knowledge available for anyone who wants to use it. Therefore they can not exist without people who want to come in. The users are actually responsible for the success of the makerspace. This commitment and the willingness to share knowledge are fundamental. What I see is that schools, libraries and maker spaces are approaching each other. This is great, because they can benefit from each other’s qualities and scope.

Will Makerspaces become increasingly important elements of libraries?
Yes, I believe so. Libraries have always been places for making knowledge, building insight and launching investigations into the nature of things. Worldwide, there are hundreds of libraries that already have or are about to integrate makerspaces in their services. The reason is simple: makerspaces and libraries fit very well together. They share the same core values such as knowledge-sharing and openness. Additionally both places are intended for the general public and accessible for anyone. Since this is essentially the job of a library, and with the growing number of great best practices and online resources, the service will only increase and improve.

Can you cite an example, possibly from your book, of a situation or case study in which a Makespace demonstrated significant value? (I read about doctors printing a model of a boy’s skull to aid with delicate surgery, but another example would be great!)
What I find a very nice project is Low-cost prosthesis. This is a collaboration between FabLab Amsterdam (The Netherlands), FabLab Yogyakarta (Indonesia) and a number of other partners. The project examines how lower-knee prostheses can be manufactured cheaply using the tools of a FabLab. The prosthesis is produced using local materials such as pineapple tree fibers and bamboo. The blueprints of the prosthesis are free to share, re-use, adapt and transform. Calculations show that a prosthesis can be made locally for $ 50 where it would normally cost close to $ 4,000.

Finally, could I have a bit about your background and why Makerspaces caught your interest specifically?
I work for a public library in the Netherlands (Library Service Friesland or BSF) and studied Arts Management at the University of Groningen. Since I work in the field of library innovation I was drawn to library makerspaces because of a number of fine examples in the US. This is the reason why me and my colleagues set up our own library makerspace, FryskLab, which is a 12 meter long bookmobile turned into a library FabLab, the first one in Europe. Partly because of this project I am nominated to become Librarian of the Year in the Netherlands in 2015.

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Posted by on okt 31, 2015

Publicaties

Publicaties

Ik vind het erg leuk om over het informatievak te schrijven. Een selectie van publicaties van mijn hand:

2018:

School Library Makerspaces in Action

Libraries Unlimited

https://www.abc-clio.com/ABC-CLIOCorporate/product.aspx?pc=A5461P

School Library Makerspaces in Action is for any librarian looking for inspiration for their own makerspaces, hackerspaces, fablabs, or DIY locations and how to use these spaces in libraries and educational settings. Contributions from authors around the world address the needs of most all readers, including how to provide the staff training necessary for a successful makerspace. Each chapter is written from an author’s personal experience, and with only a little fine-tuning and imagination, many of these ideas can be used throughout all levels, disciplines, and subjects in K–12 education and carry over into higher education. The successes and optimism shared in this collection will inspire librarians and educators to think positively about how to implement maker learning locations, train staff, and use makerspaces in their libraries and classrooms to promote and share new ideas.

 

2017:

The Complete Guide to Library Makerspaces

Rowman & Littlefield

https://rowman.com/ISBN/9781442277397/Library-Makerspaces-The-Complete-Guide#

Library Makerspaces: The Complete Guide is a comprehensive road map for libraries of any size, with any budget, seeking to redesign or repurpose space or to develop creative, hands-on maker-style programming. It features guidance on:

  • Holding stakeholder discovery sessions for community-driven space and program development
  • Evaluating existing library spaces for the most cost-effective and user-friendly facilities design and programming
  • Asset mapping for developing community partnerships
  • Best practices from different types of library makerspaces in the United States and internationally
  • Sample budgets, inventories, and space plans
  • Risk management considerations
  • Programming recommendations and resources for a range of patrons from youth to seniors and business to hobby groups
  • Funding and in-kind support

This book will help librarians develop and implement makerspaces, write grant proposals to fund such spaces, and help frontline staff and administrators learn about the technologies and processes involved.

 

2015:

The business case of FryskLab, Europe’s first mobile library FabLab

Library Hi Tech/Emerald Insight

http://www.emeraldinsight.com/toc/lht/33/4

Purpose
The purpose of this paper is to describe the emergence of the mobile library FabLab FryskLab, a project of Bibliotheekservice Fryslân. There will be special attention on how the business case has been established.

Design/methodology/approach
The author examines the broader development of (mobile) FabLabs in libraries. Based on the description of sub-projects that together make the project FryskLab the approach of Bibliotheekservice Fryslân is described.

Findings
The design of a mobile library lab speaks to many people’s imagination. However, achieving a sound business case requires a lot more than just driving around in a bus and providing practical workshops. Developing supporting projects is necessary.

Originality/value
At this time most publications on mobile library maker spaces are held in the realm of popular publications (blogs, magazines.). Very little has been written on a wider range of case studies where mobile library maker spaces have been integrated into library services. This paper serves as an insight on how Bibliotheekservice Fryslân developed the FryskLab project.

 

Makerspaces in Libraries

Rowman & Littlefield

https://rowman.com/ISBN/9781442253018/Makerspaces-in-Libraries

Makerspaces, sometimes also referred to as hackerspaces, hackspaces, and fablabs are creative, DIY spaces where people can gather to create, invent, and learn. In libraries they often have 3D printers, software, electronics, craft and hardware supplies and tools, and more. Makerspaces are becoming increasingly popular in both public and academic libraries as a new way to engage patrons and add value to traditional library services. Discover how you can create a makerspace within your own library though this step-by-step guidebook. From planning your innovation center to hosting hack-a-thons, guest lectures, and social events in your new lab, Makerspaces in Libraries provides detailed guidance and best practices for creating an enduring, community driven space for all to enjoy and from which both staff and patrons will benefit.

1442253010

 

 

 

 

 

 

 

 

 

 

 

 

 

 

2014:

MUZIEKDINGEN: LEARNING ABOUT SOCIAL MEDIA AND MUSIC

Fontes Artis Musicae

Muziekdingen is een online leerprogramma voor digitale ontwikkelingen op muziekgebied. Elk Ding bestaat uit een korte inleiding, uitleg en een opdracht. Het doel is dat medewerkers die werken met muziekcollecties hun kennis van de digitale ontwikkelingen op muziekgebied vergroten en actief deelnemen aan deze muziektoepassingen. Medewerkers die meer beleidsmatig werken krijgen handvatten om de muziekcollectie beter uit te baten voor het werkgebied van de Openbare Bibliotheek.

 

Bibliotheken en makersplaatsen

Handboek Informatiewetenschap/Vakmedianet

http://www.vakmedianetshop.nl/details.asp?title=iwa-base&pr=12110

Voor het Handboek Informatiewetenschap schreef ik een hoofdstuk over bibliotheken en makersplaatsen.

 

FryskLab, het eerste mobiele FabLab van de bibliotheek

Meta

 

2013:

Makerspaces veroveren Nederland, bibliotheek als makersplaats

InformatieProfessional

 

 

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Posted by on feb 27, 2013

FryskLab: de workshops in beeld gevat

FryskLab: de workshops in beeld gevat

Onderstaande foto verbeeldt schitterend het plezier waarmee vandaag leerlingen uit groep 8 (Dr. Algraschool, Leeuwarden) bij Bibliotheekservice Fryslân speelden met technologie in het kader van het kennisdagdeel over FryskLab. Er werden workshops Makey Makey, Scratch, Little Bits en Drawdio aangeboden en tevens werd er gesoldeerd. Hackerspace Frack speelde een grote rol in de begeleiding daarvan, evenals collega’s Aan Kootstra en Jan H. De kids begonnen de dag met een tekensessie waarin ze werden uitgedaagd hun ultieme labbus te bedenken. Er zijn van de dag veel meer foto’s gemaakt (dank je wel Gerben Ydema) die onder andere op de site van FryskLab te zien zijn. We zijn daarnaast nu ook te volgen op Twitter en Facebook.

kd19

Aan de slag met Makey Makey en een banaan?

kd18

Little Bits was ontzettend populair vandaag.

kd16

Drawdio: schrijven en geluid gaan hand in hand.

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